Teenage Mutant Ninja Turtles (1989) Teenage Mutant Ninja Turtles - Turtles in Time (1991) STAFF Cabinet Graphic Design: Don Marshall PORTS. Staring in disbelieve but feeling and knowing it is real. TECHNICAL Game ID: GX963 Players: 4 Control: 8-way joystick Buttons: 2 (JUMP, ATTACK) TRIVIA Teenage Mutant Ninja Turtles was released in October 1989. and before him just like a moment ago where his enemy was standing stood. to really want to survive and overcome your weakness. React and CSS to animate sprites and program the motion of characters. Until one day he met a enemy he wasn't able to overcome, accepting his fate after defeat he reached a state of mind only a true warrior can reach after accepting his defeat. Based on the SNES TMNT 4: Turtles in Time, this is a classic beat em up 2D.
He already trained vigorously for years to master all there weapons to height beyond his satisfaction. I already recolored C J (TMNT TF SEGA G.) for the most part. Lil does he know that the essence of his ancestors resides in the bandanna's. If you use something from these Sprite sheets please showcase it in here, so that I can see. He wears there bandanna's on his arms to honor his ancestors. The turtle/enemy sprites use a lot of smaller sprites (torso, head, each leg, each hand, 3 or so for weapon, shadow) to allow more reuse at the cost of using more sprites and could easily use around half the sprites but require a lot. While most of the standard Foot Soldier enemies are easily dispatched, some attack. The game plays like a simplified Double Dragon. Depending on the version of the game, up to two, three or four players can take part in the action.
#Tmnt 4 sprites series
Shin turtle is a descended of the turtles and lives in a time when they have long passed. You can already hit the sprite limit with 2 turtles, 4 foot, and something I the fire hydrant on stage 1 area 2. Teenage Mutant Ninja Turtles is an arcade game made by Konami during the height of the cartoon series popularity. I reflowed the pin and this fixed board completely.Repair accomplished.Shin is based on the MUGEN turtle that wields all the turtles weapons, I redesigned him and gave him a lil back story its a lil cliche but yeah: I will leave it to someone with better English skills to edit the article. On a visual inspection I found a lifted pin on the latter: Some Famicom games were 4 player but the NES version were 2 player. This part of graphics is entirely handled by the ‘052109’ and ‘051962’ custom ASICs: Sprites were restored and check no more complained :īut backgrounds were still missing parts : Well I haven't bin able to finish the GIF-ing because my wrist hurts thanks to using the mouse to much. I replaced the bad MASK ROM with a programmed 4Mbit EPROM (I used a Macronix MX27C4100) Subject: Re: TMNT Tournament Fighter based Sprites September 29th 2018, 5:49 pm. I launched again a MASK ROM check, the device was reported as good this time so the bad one was affecting it (data/address busses are shared) I dumped it, the resulting buffer of my EPROM programmer was empty so device was really bad : They are two of the four 4Mbit MASK ROMs that store sprites data: Replacing the TTL IC restored the correct colors so I moved on the grahical issues.I launched a MASK ROM check which reported two bad devices and K6: Message of 2 26 Re: TMNT Tournament Fighter Based Sprites Mon 9:54 am. The palette circuit is made of two 2k x 8-bit static RAMs, a couple of latches (74LS273), some open collector buffers (74LS07) and finally three ‘052535’ RGB DACs that outputs each color to respective JAMMA edge connector pins :Ī blue dominant means the RED color has some troubles so I went to probe around this part of circuit and found the 74LS07 (from Fujitsu, obviously…) with an output (pin 4) shorted to GROUND :Ĭhip failed in that pin when tested out-of-circuit: » Resources » TMNT Tournament Fighter Based Sprites TMNT Tournament Fighter Based Sprites &plus 4. Got for repair from the States this Teenage Mutant Ninja Turtles PCB (actually the US 4 Player ROM set)īoard booted up with noticeable graphical issues, both sprites and backgrounds were affected as they were missing parts.Also colors were wrong, screen was blue tinted (hard to distinguish in the video and pictures though)